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Building an Unreal RTS Game: The Basics

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Building an Unreal RTS Game: The Basics

Unreal Engine 4 is used to teach the Real Time Strategy (RTS), genre. This course will teach you how to program gameplay in Unreal Engine 4 using examples from the popular Real Time Strategy (RTS).

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Description

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Features

This course includes

Duration

2.15 hours
Video Content
2.15 hours
Level
Advanced
Instruction Type
Self Paced
Delivery Method
Online
Available on
Mobile, Desktop, Laptop
Accessibility
Lifetime Access
Language
English
Subtitles
English

Skills

ProgrammingProblem SolvingGame EngineUnreal Engine3D Game Development

Learning Goals

The audience will learn how to implement an RTS-style free roaming cameraselecting non-playablecharacters (NPCs) through mouse input
Using basic Artificial Intelligence (AI) and Pathfinding to have selected NPCs move around a level
How to modify Navigation Mesh (Nav Mesh) data to be able to implement varied and interesting gameplay
How to add a second unit to the game,how to make a unit attack,how to create
Destructible environments, and finally bring everything together with an RTS-style user interface using Unreal Motion Graphics (UMG)

Course Content

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Prerequisites/Requirements

Game Developers who are familiar with Unreal Engine 4, and Video Game Development in general

Target Audience

Game developers
C++ Programmers
Animators

Instructors

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Packt Publishing

Professionals

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Course Overview

Instructor-Moderated Discussions

Post course interactions

International faculty

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