Creativity & Design
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Low-Poly Isometric Modeling In Blender

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Course Features

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Duration

2.35 hours

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Delivery Method

Online

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Available on

Lifetime Access

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Accessibility

Mobile, Desktop, Laptop, Tablet

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Language

English

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Subtitles

English

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Level

Beginner

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Teaching Type

Self Paced

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Video Content

2.35 hours

Course Description

Zerina here, welcome back to another Blender class. This blender course will teach you how to create a low poly house with an isometric camera view.
Blocking the three buildings will be the first step in creating our buildings. Then, peace by peace, we will begin modeling the details of those buildings. Three objects will be modelled. The first will be the large house. Next, we will model the smaller house and the garage.

First, we will be modeling windows and dors. Then we will add more detail as we go. We will use all the basic modifiers and mashes for object creation. Also, we will use all the basic shortcuts that are easy for complete beginners.

After we have completed modeling the house, we will apply the materials to the scene. We are going to be using basic materials as well for these objects and also we will be using the pastel palette like swatches for the material here is the link form where you can get those swatches https://gum.co/hyJiT.

Once we have finished creating and applying all materials to objects we will move on to final render settings. Our camera will be adjusted to orthographic mode, and we will have an isometric view of our scene from the camera.

This course is intended for beginners. However, advanced 3D artists can still use it for practice. The model can be used for portfolios, animations, and even to show your friends on social media. Let's get started with the videos.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

In this course, we will also practice some of the usual shortcuts

We will start applying the materials to our scene

We will start the creation of our buildings by blocking the three buildings and then peace by peace we will start modeling the details on those buildings

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