Science & Social Sciences
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Professional Certificate in Teaching with Physical Computing

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Course Features

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Duration

11 months

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Delivery Method

Online

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Available on

Limited Access

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Beginner

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Effort

2 hours per week

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Teaching Type

Self Paced

Course Description

The Education team at Arm is the world's largest semiconductor IP company and works with top academics and teachers to bring you Teaching with Physical Computing. Arm’, a technology company, has technology in billions of devices, including supercomputers, smartphones, and cars, as well as small computers made by partners like Micro:bit, Raspberry Pi, and Arduino.

We partner with schools to support teaching communities in STEM & Computing. This includes training and a variety of free resources on arm.com/schools.

No matter if you're new to teaching Computing, or an experienced teacher of Computer Science, Teaching with Physical Computing will help you to become an expert in Project-Based Learning (PBL).

The Arm School Program's series of professional development courses will introduce you to Physical Computing and show you how to use it in the classroom through Project-Based Learning. We show how programming physical computing devices such as the Microbit, Raspberry Pi, and Arduino enable educators to use a constructionist approach in computing education. This involves focusing classroom learning on real-world problem-solving.

This program is self-paced and will help you master PBL: its pedagogy, practical application, and educational theoretical principles. This program will teach you how to integrate Project-Based Learning into your classroom and how to evaluate it. This program will equip you with a complete toolkit of concepts that you can use in your classroom.

Course Overview

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International Faculty

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Post Course Interactions

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Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

Learn how to apply Physical Computing and Project-Based Learning to bring real-world problem-solving into your classroom

Create inclusive, collaborative experiences for your learners

Acquire a toolkit of best practice, which you can apply again and again to plan and deliver engaging classes for learners across all ages

Effectively implement and apply assessment in Project-Based Learning

Encourage your learners to develop STEM skills such as teamwork

Course Instructors

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Oli Howson

Lecturer in Computing & Communications

Oli Howson is a Lecturer in Computing & Communications at the Open University. He teaches Web Technologies and Algorithms & Data Structures on second-year undergraduate degrees. His research ...
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Robert Leeman

Educational Solutions Manager

Rob is the Education Solutions Manager in the Arm School Program, with a background Computer Science teaching, assessment and curriculum development. He seeks to empower all learners with the opportu...
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Dr John Woollard

Teaching fellow

Dr John Woollard is the teaching fellow for information technology and computer science education at Southampton Education School, University of Southampton. Following a teaching career starting in 1...
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Gareth Edgell

Head of Computer Science

Gareth Edgell is Head of Computer Science at a leading UK independent school. Following a career working in new media he entered the field of education over 10 years ago. Gareth introduced Computer S...
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