Information Technology
Hands on Training icon
Hands On Training
Hands on Training icon

Cinematic Design in Unity with Cinemachine and Timeline

Course Cover
compare button icon

Course Features

icon

Duration

107 minutes

icon

Delivery Method

Online

icon

Available on

Downloadable Courses

icon

Accessibility

Desktop, Laptop

icon

Language

English

icon

Subtitles

English

icon

Level

Intermediate

icon

Teaching Type

Self Paced

icon

Video Content

107 minutes

Course Description

While cut scenes can be a great way to convey important information to your players and add extra polish to your game's gameplay, developers often don't know where they should start when it comes designing and implementing them. This course will teach you the basics of narrative design as well as how to create cut scenes in Unity. To begin, you will review your design documents and create a storyboard. Next, you will move into Unity to use Cinemachine and Timeline to create your storyboard. You'll then create a small, triggered cut scene. You'll be able to design cut scenes for your game using the Unity suite of cinematic tools.

Course Overview

projects-img

International Faculty

projects-img

Post Course Interactions

projects-img

Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

By the end of this series, you’ll feel more confident about designing cut scenes for your own game, and using the suite of cinematic tools available in Unity

Finally, you’ll take these new tools a step further by building a small triggered cut scene event

First, you’ll review design documents to understand what you need to tell the player in the scene, and storyboard out your designs

Then, you’ll move into Unity and use Timeline and Cinemachine to recreate your storyboard in the engine

You'll learn the principles of narrative design and how to create cut scenes using Unity

Course Cover