Information Technology
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Game Character Creation in 3ds Max and ZBrush

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Course Features

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Duration

485 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Advanced

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Teaching Type

Self Paced

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Video Content

485 minutes

Course Description

These lessons will cover the steps involved in creating a character for a video game. To begin, we will use ZBrush to create a 3D drawing based on the character's concept art. We will also use 3ds Max for creating our texture maps and UVs. This tutorial will help you to understand the processes involved in creating a game character.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Along the way we will use 3ds max to lay out our uvs and create our texture maps

By the end of this tutorial you will have a solid understand of the workflows that are required to create a highly detailed game character

We will start by using zbrush to create a 3d sketch based on our character's concept art

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