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Creating a Photorealistic Skin Shader in Maya and V-Ray

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Course Features

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Duration

144 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Advanced

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Teaching Type

Self Paced

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Video Content

144 minutes

Course Description

This tutorial will show you how to create a photorealistic shader for your skin using V-Ray or Maya. These lessons will teach us the fundamental building blocks for creating a photorealistic shader. VRayFastSSS2 will be used to explore its attributes in a simple scene. Then, we will use Photoshop to refine texture mappings. These building blocks will be used in more advanced lessons to create a realistic human skin. This training will give you an in-depth knowledge of how V-RayFastSSS2 material is used to create skin shaders that are realistic. Lee Perry-Smith's Infinite 3D Head Scan is licensed under a Creative Commons Attribution 3.0 unported License. Based on a work at Infinite-Realities - http://www.ir-ltd.net/. Software requirements: Maya, NUKE.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Learn how to create a photorealistic skin shader using V-Ray and Maya

Throughout these lessons, we will learn the basic building blocks that will aid us in creating a photorealistic skin shader

We will begin by using VRayFastSSS2 material, exploring its attributes within a simple scene setup

We will then use Photoshop to refine texture maps

As we proceed to more advanced lessons, we will apply these building blocks in the process of creating a realistic human skin

By the end of this training, you will gain an in-depth understanding of the methodologies involved in using V-RayFastSSS2 material to create believable skin shaders

Infinite, 3D Head Scan by Lee Perry-Smith is licensed under a Creative Commons Attribution 3

0 Unported License

Based on a work at Infinite-Realities - http//www

Ir-ltd

Net/

Software required Maya and NUKE

Course Instructors

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Clifford Otomi Green

Instructor

Clifford Otomi Green is Senior Lighting/Look Development TD at Zoic studios Vancouver BC, Canada. Previously he has worked for various VFX studios such as, Red Vision, Aardman animations, Mr.X, and M...
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