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Creating a Turn-Based Game in Unity and PlayMaker

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Course Features

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Duration

2.98 hours

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Mobile, Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Advanced

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Effort

2 hours per week

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Teaching Type

Self Paced

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Video Content

2.98 hours

Course Description

This course focuses on PlayMaker Unity 5 - a plugin which allows developers to quickly create controls systems, rules and gameplay using a system called Finite State Machines. This course is for people who are already familiar with Unity's visual editing tools, but may be interested in a system that allows them create interactive content without having to write code. You will be able to create a variety of Unity prefabs, which can be used in a library to quickly mock up new forms. Unity 5 and Playmaker 1.7.8.3.

Course Overview

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International Faculty

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Case Based Learning

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Post Course Interactions

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Case Studies,Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

This course is focused on using PlayMaker for Unity 5 - a plugin that allows a developer to rapidly create gameplay, controls systems, rules, and AI using a system known as Finite State Machines

Unity 5, Playmaker 1

You will have the ability to make a number of Unity prefabs that can be used as part of a library to mock up new forms of gameplay quickly

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