Course Features
Duration
226 minutes
Delivery Method
Online
Available on
Downloadable Courses
Accessibility
Desktop, Laptop
Language
English
Subtitles
English
Level
Intermediate
Teaching Type
Self Paced
Video Content
226 minutes
Course Description
Course Overview
International Faculty
Post Course Interactions
Hands-On Training,Instructor-Moderated Discussions
Skills You Will Gain
What You Will Learn
Next, you'll learn how to import all your models and textures into a game engine to finally be exported out to a PC to play
Software required Maya 2017, ZBrush 4r7, Substance Painter, Unity, Unreal
Then, you'll learn to sculpt these assets in ZBrush for use in baking their textures within Substance Painter
When you're finished with this course, you will have a foundational knowledge of modular game asset creation that will help you as you move forward to developing a game of your own
You will first learn how to create a base model in Maya to use as a standard measurement for other modular pieces
You will learn how to model, sculpt, texture, and place your assets into a game engine
