Information Technology
Hands on Training icon
Hands On Training
Hands on Training icon

Creating Morph Targets in Unreal Engine

Course Cover
compare button icon

Course Features

icon

Duration

79 minutes

icon

Delivery Method

Online

icon

Available on

Downloadable Courses

icon

Accessibility

Desktop, Laptop

icon

Language

English

icon

Subtitles

English

icon

Level

Advanced

icon

Teaching Type

Self Paced

icon

Video Content

79 minutes

Course Description

These tutorials will show you how to create Morph Targets with Unreal Engine 4 or Maya. We'll also discuss how to import animation and edit materials for improved level creation. Next, we will create a complex normal map and subsurface materials for our map. Final, we will edit the animation using Unreal Engine 4. We can also edit materials and view the final animation in real-time. This Unreal Engine training will teach you how to create and manage your own Morph Targets in the software, and then use them in your projects. Software required: Unreal Engine 4.4, Maya 2014.

Course Overview

projects-img

International Faculty

projects-img

Post Course Interactions

projects-img

Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

4, Maya 2014

Additionally, we'll look at practices for importing animation and editing materials for better level creation

By the end of this Unreal Engine training, you'll be able to both create and control your own Morph Targets within the software and use them in your own projects

Finally, we'll edit the animation in Unreal Engine 4 as well as edit materials and see the final animation in real time

Learn how to create Morph Targets using Unreal Engine 4 and Maya

Next, we'll focus on creating a complex normal map as well as Subsurface materials for our map

Software required Unreal Engine 4

Course Cover