Indie Game Development Pipeline Volume 6: Hero Character Rigging and Animation
Course Features
Duration
3.5 hours
Delivery Method
Online
Available on
Downloadable Courses
Accessibility
Mobile, Desktop, Laptop
Language
English
Subtitles
English
Level
Intermediate
Effort
3 hours per week
Teaching Type
Self Paced
Video Content
3.5 hours
Course Description
Course Overview
International Faculty
Case Based Learning
Post Course Interactions
Case Studies,Instructor-Moderated Discussions
Case Studies, Captstone Projects
Skills You Will Gain
What You Will Learn
You will learn about the process used to create animated assets for Unity with the help of Maya LT, a version of Maya specifically geared towards artists that would like to build their own games
You'll learn how to approach building skeletons and control systems
Course Instructors