Course Features
Duration
76 minutes
Delivery Method
Online
Available on
Downloadable Courses
Accessibility
Desktop, Laptop
Language
English
Subtitles
English
Level
Intermediate
Teaching Type
Self Paced
Video Content
76 minutes
Course Description
Course Overview
International Faculty
Post Course Interactions
Hands-On Training,Instructor-Moderated Discussions
Skills You Will Gain
What You Will Learn
1
Finally, we'll end the tutorial by learning how to re-target a character's animations to a whole new character
Learn how to get up and running using the Mecanim system in Unity
Software required Unity 4
Then we'll discuss how to utilize layers and avatar masks to override certain animations on top of other animations
Then we'll discuss the import settings in Unity and get right to work on bringing our character to life
Then we'll learn how to set up state machines and blend trees that will allow us to blend multiple animations together based on our key presses while playing the game
We'll learn how to utilize the humanoid rig in Unity and how to split up our animations from our FBX character file
We'll start out by discussing some basic guidelines for exporting characters from a 3D package of your choice