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Introduction to Post Processing Effects in Unreal Engine

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Course Features

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Duration

87 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Beginner

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Teaching Type

Self Paced

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Video Content

87 minutes

Course Description

This series of tutorials will cover the various parameters that make up a post-processing volume. First, we'll learn how to disable and enable the default post-processing effects. Next, we'll show you how to add a Post Processing Volume. Next, we will explore the Scene Color parameters and Film parameters to see how to alter the color of scenes. Then, we will create a Lookup table to help us determine the color grades for each level. Next, we will discuss lighting parameters such as bloom, lens flare, global illumination, and other factors that can affect our lighting. We'll then wrap up the course with an exploration of depth of field, screen reflections, anti-aliasing, and screen space reflections. This Unreal Engine training will equip you with all the knowledge necessary to use post processing effects and manage the performance of your game.

Course Overview

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International Faculty

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Learning how to enable and disable the default post processing effects and how to add a post processing volume

Then we'll take a look at how to change the color of our scenes by exploring the Film parameters and the Scene Color parameters

After that, we'll look at how to create a consistent color grade for our levels by creating a Lookup Table

Then we'll discuss the parameters that affect our lighting like bloom, lens flare, and global illumination

Then we'll wrap up the course by exploring the depth of field, screen space reflections, and anti-aliasing

So by the end of this Unreal Engine training, you'll have all of the knowledge you need to begin using post processing effects while managing the performance of your game

Course Instructors

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Joshua Kinney

Instructor

Joshua is a devoted games author at Pluralsight. For years Joshua has been a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for...
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