Creativity & Design
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3ds Max Look Development Fundamentals: Material, Texture, UV Unwrapping

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Course Features

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Duration

6.32 hours

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Delivery Method

Online

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Available on

Lifetime Access

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Accessibility

Mobile, Desktop, Laptop, Tablet

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

6.32 hours

Course Description

This online course will teach you the fundamental skills of Look development in 3ds Max. You'll learn about materials and texturing. The carefully designed curriculum will allow you to master the skills quickly and seamlessly. This course is and not designed for complete beginners . Basic knowledge of 3ds Max is required, including navigation, selection, and 3d modeling.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

In this course to create a chair product

Learn how to control various aspects of the material using non-color textures

Learn how to export the uv layout from 3ds max to other graphic software

Learn how to use substance materials directly inside 3ds max

Learn how to utilize the material id and the multi sub-object material

You will learn about materials, texturing, and uv unwrapping

You will learn different approaches to unwrap a 3d model

You will learn different methods of adding environment lighting into the scene

You will learn different methods of separating and combining uv clusters such as using the "break" command, weld commands, and stitch commands

You will learn different methods of uv unwrapping using the peel seams features

You will learn how to create a material library

You will learn how to lock, filter, hide, and freeze sub-objects in the uv editor

You will learn how to use the activeshade feature to quickly preview materials

You will learn in-depth about pbr textures

You will learn procedural textures

You will learn the basic settings such as the base color, metalness, and roughness

You will learn the basics of rendering in 3ds max

You will learn the basics of the unwrap modifier

You will learnthere are a total of 4 chapters in this course

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