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Introduction to Lighting in 3ds Max 2009

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Course Features

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Duration

2.23 hours

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Mobile, Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Beginner

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Effort

2 hours per week

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Teaching Type

Self Paced

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Video Content

2.23 hours

Course Description

Learn the essential workflow for lighting in 3dsMax and how to create moods and add more reality to your scenes with lighting. This course includes over two hours of project-based instruction. This book is ideal for beginning and new artists. Highlights include: An overview of standard light types; controlling light decay and attenuation; modeling environments to scale for accurate lighting; using shadow maps for efficient rendering; using Accurate Raytraced Shades; creating soft and diffuse shadows; real-world lighting profiles with photometric lights; exposure controls to view HDR renders; outdoor lighting with daylight system and skylight; altering rendering controls for objects; adding glow effects to geometry and lights; radiosity to simulate indirect illumination; using the Light Lister; creating gobo effects You will need 3ds Max 2009 or higher to view project files.

Course Overview

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International Faculty

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Case Based Learning

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Post Course Interactions

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Case Studies,Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

Introduction to Lighting in 3ds Max 2009

Learn an essential workflow to lighting in 3ds Max and fundamental techniques to establishing moods and adding greater realism to your scenes through lighting

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