Information Technology
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Make a Mega Dude Action Shooter Game in Unity with Pixel Art

Course Cover
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Course Features

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Duration

19 hours

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Delivery Method

Online

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Available on

Lifetime Access

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Beginner

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Teaching Type

Self Paced

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Video Content

19 hours

Course Description

Building games isn't always easy, it requires having an extensive knowledge of drawing and coding. But what if you could build games without requiring either of them? What if you could build your own characters from the ground up? What if there was an easy to learn all of this? Join mammoth interactive in building a fully featured game from scratch step-by-step. We show you how to make all the code and art for the game using a simple approach. This course will help you breakdown the entire drawing and coding into a systematic process. Our experienced instructors kevin liao and glauco pires explain everything from a beginner level. That means you don't need any prior coding or digital art experience! Glauco pires takes you through the process of coding a game in unity from scratch. Kevin liao teaches you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in magica voxel and photoshop to make original art. The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning. This course is project-based, so you will not waste time on useless coding practices. We feel that project based training content is the best way to get from a to b. Taking this course means that you learn practical, employable skills immediately. Learning how to code is a great way to jump in to a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future. A detailed introduction into unity, including the basic features such as the toolkit, functions, etc.

Course Overview

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International Faculty

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Post Course Interactions

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Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

Prerequisites/Requirements

Prerequisites are not available for this course

What You Will Learn

Become familiar with the Magica Voxel

Build the entire game interface

How to build 3D elements, players, and add movement

How to build your enemies and add their effects

How to design the game camera, shooting bullets, effects, etc

How to get your characters to teleport

Learn how you can design your own game without any prior experience or expertise!

Learn things such as designing assets, City Scape, coloring, Exporting

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