Creativity & Design
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Hands On Training
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ZModeler Character Workflows in ZBrush and Maya

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Course Features

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Duration

210 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

210 minutes

Course Description

You will need to have a solid foundation in ZBrush and ZModeler brushes to create intricate characters. This course ZModeler Character Workflows for ZBrush and Maya will show you how to create a character head to toe, including accessories, using ZBrush. Next, export the character as a proper file and render it using Arnold for Maya. The final step is to unwrap the UVs of the character, export it, and render it in Arnold 2017 with Maya for Maya. This course will teach you how to model and sculpt any character in ZBrush using the ZModeler brush. Software required: ZBrush 4r7, Maya 2017.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

By the end of this course, you'll know how to approach modeling and sculpting any characters in zbrush with the zmodeler brush

Finally you will unwrap the character's uvs, export, and render the final character in maya 2017 using arnold for maya

In this course, zmodeler character workflows in zbrush and maya, you will create a character from head to toe including the accessories and hard surface parts

Software required zbrush 4r7, maya 2017

Then, you will properly export the completed character and render it in arnold for maya

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