Creativity & Design
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Character Modeling in 3ds Max

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Course Features

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Duration

12.3 hours

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Delivery Method

Online

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Available on

Limited Access

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

12.3 hours

Course Description

This Character Modeling in 3DS Max course by Brian Mennenoh will teach you how to create a realistic character model of a person in Autodesk 3ds Max. This tutorial is for modellers who want to learn how polygon modeling can be used to simulate accurate musculature. This allows riggers create realistic movement in the models. Each major muscle group will be covered, one section at a time, starting with the upper arms and chest. You will build your thighs, abs and arms. Each component is attached so that you have a complete, muscle-realistic structure.
This Autodesk 3ds Max modeling course includes extensive working and reference files so you can work with the author to reproduce what he teaches in each lesson.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

Learn how to utilize polygon modeling to mimic accurate musculature that allows riggers to create realistic movement in the models

You will learn how to create an accurate character model of a human in autodesk 3ds max

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