OpenGL and C++ allow you to create your own 3D graphics
About This Video
- Learn how to set up an OpenGL Window using GLFW or the OpenGL API
- Learn how to program with modern OpenGL
This interactive course will help you take your first steps towards learning modern OpenGL programming. This course will provide a brief history of OpenGL that will help you understand why modern OpenGL is so important.
The course will begin by introducing you to the basics of OpenGL running in a Windows using the Graphics Library Framework. Next, you will learn how to render polygons to the screen by sending buffers data to your computer graphics card and programming it with shaders using the GLSL shading library. Later, you will learn how to map textures onto your objects. You will also learn how to set up a virtual camera with keyboard and mouse inputs, which will allow you to move around the scene. Once you are comfortable with the basics, you can move on to building more complicated elements. You will learn how to load 3D models into your scene and add lighting effects.
Each lesson will teach you how to build a framework using reusable C++ or OpenGL code. Each lesson builds on the previous. You will start with a blank project. This course is easy to follow, even if you have never used OpenGL. You'll be able build your own game engine using the included source code, third-party libraries and Visual Studio solutions.
This course will teach you how to set up OpenGL 3D and render 3D objects.
Who is this book for
People who want to learn modern OpenGL. This course is perfect for anyone who wants to learn OpenGL for school or as a hobby.