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Procedural Cities with Houdini and Python

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Course Features

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Duration

304 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

304 minutes

Course Description

Everything must be better, faster, and more realistic than ever with VFX expectations increasing. This trend is not limited to large environments. This course will teach you how to create large CG cities using Python and other Houdini techniques. Artist control is maintained at all times. You will learn about Python and the various Houdini techniques that it can be used. You will learn how to populate a block-by-block city plan using different types of buildings and how Python automates this process. Python is used again to manage the skyline and create a tool that allows artists to control the height of buildings. Python is used to:

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

, Python is again used to do the heavy lifting on the skyline, building a tool that ensures artist control over the height of buildings

, you will be introduced to Python itself, and where and how it can be used in Houdini

, you will learn how to populate a city plan with buildings of various types, block by block, and how to automate this using Python

You will learn how to tackle the problem of generating vast CG cities, making use of Python and various Houdini techniques, while maintaining artist control every step of the way

You will use Python to

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