Creativity & Design: SketchUp for Web from Basic to Advanced
Course Features
Duration
6.53 hours
Delivery Method
Online
Available on
Lifetime Access
Accessibility
Mobile, Desktop, Laptop, Tablet
Language
English
Subtitles
English
Level
Beginner
Teaching Type
Self Paced
Video Content
6.53 hours
Course Description
This online course will teach SketchUp Free, also known as sketchUp for Web. Starting at the basic level, you will move on to the advanced. This curriculum has been carefully designed to teach SketchUp in the most efficient and effective manner. In less that 7 hours you will be able master all the tools and use them to create a house design.
What you'll learn
This online course will teach you many things. It is impossible to list all of them in this description text. Scroll down to the curriculum section to see all the details. Here's a quick summary. This online course is divided into 9 chapters, with the exception of the introduction chapter.
The interface of SketchUp Free and its basic features will be explained in the first chapter. Learn how to import 3D models from 3D Warehouse. Next, you will learn how to navigate and use different types "views". Next, you will learn how to use "scenes". Next, we'll discuss how to modify the appearance of 3D models using "Styles". Then, we'll discuss different commands that can be used to modify files. Learn how to create a custom shortcut.
The second chapter will cover basic 3D modeling techniques. We will start by learning about the line tool. Next, we'll discuss the concepts and features that SketchUp offers in "inference". The "Rectangle” tool will be discussed next. The "push-pull", one of SketchUp's most important tools, will be discussed next. We will also discuss different object selection techniques in this chapter. Techniques for deleting objects. We will also discuss how to use the offset tool.
The third chapter is a "practice" chapter. We will first model a "planterbox" object. Next, create a 3D model for a cabinet. Then, we will attempt to create a 3D model of a pet home.
The fourth chapter will be about object manipulation and object management in SketchUp Free. This chapter will cover many topics. We will be discussing object transformation from the basics to the more advanced. Next, you will learn how to use tags to manage 3D objects faster and easier. Next, you'll learn about duplication techniques. Next, you will learn how to group objects using either the "group" or "component" methods.
We will be discussing advanced modeling techniques in the fifth chapter. Learn how to use the "rotated rectangle". You will learn the basics of the "circle", and "polygon", tools. Learn the concepts and techniques for smoothing 3D object surfaces. Next, you'll learn how to use both the "Freehand", and the "Arc", tools. Create 3D text objects. Finally, you will learn how to use the "follow-me" tool.
The sixth chapter is dedicated to 3D modeling exercises. We will use the advanced techniques we have discussed earlier. We will begin by modeling a coffeetable. Next, we will model a gate. Next, learn how to create a "square-shaped pillar". Next, we'll discuss the techniques to create a double-sided doors. First, make the door frame. Next, make the leaf. Then, we'll make the doorknob. Next, we'll show you how to model books. Chapter six concludes with the creation of a stairway and its railing. The simplest and most effective way to define stair steps is by using a computer program.
The seventh chapter discusses measurement and annotation techniques. This chapter will teach you how to use the "Tape Measure" tool and then the "protractor". Next, you'll learn how to assign labels. Next, we will cover how to create cutouts from our 3D model with the "section plane". Finally, you'll learn how to create custom axes.
Chapter eight will teach you how to use textures and materials. You will learn how to create your own textures and materials in SketchUp. We will then discuss different methods of manipulating textures already attached to 3D object surfaces. We will discuss both flat and curved surfaces.
The ninth chapter is the final. The final project, which is a house, will be created. We will start by importing the reference photo. Next, model the walls. Add doors and windows. Next, create the floor, the area around it, and the carport. The roof will be double-stacking. Next, create a large canopy to cover the terrace and carport. The final step is to add ornaments to the house facade. If you follow this course, you'll be able to create a 3D house model from start-to-finish in sha Allah.
Don't wait! Take this online course to improve your skills in the Architectural field.
The Curriculum
00 INTRODUCTION
- Introduction
- Information and Disclaimer
- Start SketchUp Free
01 USER INTERFACE BASICS
- UI basics
- Importing from a 3D warehouse
- Navigation
- Standard views and FOV
- Scenes
- Viewport effects
- Model info
- Working with files
- X-Ray and custom shortcut
02 3D MODELING BASICS
- Basics of the line tool
- Inference locking
- Rectangle tool
- Push-pull tool
- Selection basics
- Techniques for erasing
- Tool for offset
03 BASIC MODELING PROJECTS
- Project: Planter box
- Project: Simple cabinet
- Project: Pet house
04 OBJECTMANIPULATION & MANAGEMENT
- Fundamentals of transformation
- Advanced transformation
- Tags are a great tool for organizing your work
- Advanced element selection
- Duplication
- Group basics
- Advanced features for groups
- Component basics
- Advanced features in component components
- Hide objects
05 ADVANCED MODELING
- Rotated Rectangle
- Circle and Polygon
- Smoothing and softening surfaces
- Arc and Freehand
- Welding and Dividing edges
- Text in 3D
- Follow me tool
06 PROJECTS IN ADVANCED MODELING
- Project: Coffee table
- Project: Gate
- Project: Square pillar
- Project: Part 1: Two-sided Door
- Project: Part 2: Two-sided Door
- Project: Book
- Project: Stair - Part 1
- Project: Stair - Part 2
07 MEASURING & LABELING
- Tape Measure
- Protractor
- Dimensions and text
- Section plane
- Multi-sections presentation
- Custom axis
08 MATERIALS AND TEXTURE
- Material basics
- Advanced material
- Custom materials
- Texture transformation and projection
- Texturing curved surfaces
09 HOUSE FINAL WORK PROJECT
- Importing a reference image
- The wall is being built
- Wall openings
- Clean up the model
- Create the windows
- Window modification and duplication
- The doors
- Floor, environment, carport
- Modeling the roofs
- The Facade and the canopy
Course Overview
International Faculty
Post Course Interactions
Hands-On Training,Instructor-Moderated Discussions
Case Studies, Captstone Projects
Skills You Will Gain
What You Will Learn
Adding wall openings
Cleaning up the model
Creating the wall
Creating the windows
Floor, environment, and carport
Importing reference image
Modeling the roofs
The canopy and facade
The doors
Window duplication and modification
