Course Features
Duration
27 minutes
Delivery Method
Online
Available on
Downloadable Courses
Accessibility
Desktop, Laptop
Language
English
Subtitles
English
Level
Intermediate
Teaching Type
Self Paced
Video Content
27 minutes
Course Description
Course Overview
International Faculty
Post Course Interactions
Hands-On Training,Instructor-Moderated Discussions
Skills You Will Gain
What You Will Learn
Blend shapes are a great way to quickly add expression to our characters or otherwise deform models based on our specific design
In this series of lessons, we'll learn how to use the Blend Shapes plug-in to quickly create and export blend shapes for use in Maya
Learn to use the Blend Shapes plug-in for ZBrush 4
Once completed, you'll be able to start transferring your own blend shapes to Maya much more quickly and easily
Software required Zbrush 4 and up, Maya 2008 and up
We will also talk about exporting multiple blend shapes to create expression libraries and we'll finish up by looking at how we can export shapes for multiple subtools
We will begin by talking about the installation of the plug-in and then take a look at its simple interface
We will proceed to create an expression for our old man character and export it quickly to Maya
While there, we will look at how to access our new blend shapes and talk about the other data that will come through with the transfer
ZBrush is particularly adept at allowing us to create those target shapes