Creativity & Design
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Environment Modeling Concepts in Maya

Course Cover
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Course Features

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Duration

172 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Mobile, Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

172 minutes

Course Description

Computer-generated models are crucial for broadcast, games, and film. They must be believable. The environment is what sets the scene for the story and can include hundreds of assets that are organized into many pieces. Environment models and props are easier to work with because they don't need to be deformed. However, they do have their challenges. This course will discuss some of the specific challenges that modelers face when they first start. We will discuss the different methods of modeling and how they affect the workflow. We will also discuss cleaning assets and creating a hierarchy within our scenes. You'll also learn modeling tips such as how to use deformers and break down repetitive objects into manageable parts. You'll be able to create and dress your own environments models and sets by the end of this course. Software required: Maya 2013.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

In the end, you'll have a head start on creating and dressing your own environment models and sets

In this course, we will talk about some of those specific challenges environment modelers will face as they start out

Software required maya 2013

We'll also cover some modeling tips like using deformers or breaking down repeated objects into manageable sections

We'll also talk about cleaning our assets and creating an organized hierarchy within our scenes

We'll talk about different modeling methods and how our approach to smoothing the models affects the workflow we use

Course Cover