Creativity & Design
Hands on Training icon
Hands On Training
Hands on Training icon

Hybrid Animation for Games Using Mocap in Maya and MotionBuilder 2016

Course Cover
compare button icon

Course Features

icon

Duration

3.98 hours

icon

Delivery Method

Online

icon

Available on

Downloadable Courses

icon

Accessibility

Mobile, Desktop, Laptop

icon

Language

English

icon

Subtitles

English

icon

Level

Advanced

icon

Effort

3 hours per week

icon

Teaching Type

Self Paced

icon

Video Content

3.98 hours

Course Description

Motion capture in Maya 2016 and MotionBuilder 2016 is a great way to bring your characters to life. This course Hybrid Animation for Games Using Mocap In Maya and MotionBuilder 2016 will show you how to create an animated cut-scene in a sci-fi indie movie called "Gigadisc". You'll first learn how to create animatics. Next, you will learn how to prepare props and poses for your characters. The final part of the course will be about hybrid animation. You'll learn how to use the story mode and layers to create complex action scenes. This course will give you a solid understanding about all the steps involved in creating an exciting cinematic using keyframe and mocap animation. Maya 2016 or MotionBuilder 2016.

Course Overview

projects-img

International Faculty

projects-img

Case Based Learning

projects-img

Post Course Interactions

projects-img

Case Studies,Instructor-Moderated Discussions

projects-img

Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

Learn how to create and bring your characters to life using motion capture in Maya and MotionBuilder 2016

Maya 2016 and MotionBuilder 2016

You'll discover how to prepare your characters poses and props

You'll explore the benefits of hybrid animation and how to utilize the story mode and animation layers to build a complex action scene

You'll have a solid understanding of all the steps required to produce an exciting cinematic using mocap and keyframe animation

Course Cover