Information Technology
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Projection Painting with Spotlight in ZBrush

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Course Features

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Duration

55 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

55 minutes

Course Description

This tutorial will show you how to use Spotlight in ZBrush 4 and create photorealistic, seamless textures for your human head. ZBrush is a powerful texturing tool that has been around for many years. It allows us to paint directly onto our models very quickly and intuitively. Spotlight is a new feature in ZBrush 4. It allows us to project existing textures onto models in a user-friendly manner that will give us amazing results in just minutes. Our project will start by import our reference images. We'll then learn how to save them as a Spotlight so that they can be reused over and over again. We will then learn how to modify aspects of the images such as hue and saturation before we paint with them. To better match the underlying geometry, we will also be able to move certain parts of our images. We will also learn how to fill in gaps on the model and blend in areas that we don't have reference. LightBox will be used to download additional images and integrate them into the existing Spotlight. Spotlight will allow you to quickly paint characters and other models from existing images. Software needed: ZBrush 4 or higher.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

From there, we will learn to adjust aspects of our images, like hue and saturation, before painting with them

Learn how to use Spotlight in ZBrush 4 to create seamless, photorealistic textures for a human head

Once you are done, you will be able use Spotlight to very quickly paint your characters or other models using existing images

Software required ZBrush 4 and up

We will also cover techniques for filling gaps on the model to blend in areas for which we may not have reference

We will also learn to move parts of our images around to better match the underlying geometry

We will begin our project by importing our reference images and learning to save them out as a Spotlight that we can reuse over and over

We will finish up by using LightBox to download any additional images we might need and incorporate those into our existing Spotlight

With the addition of Spotlight in ZBrush 4, we can project existing textures onto our models in a very user-friendly way that will get us great results in a matter of minutes

ZBrush has been a powerful texturing tool for several years, giving us the ability to paint very quickly and intuitively onto our models directly

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