Information Technology
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Topology Tools in ZBrush

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Course Features

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Duration

66 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

66 minutes

Course Description

This series of tutorials will cover the topology functions available in ZBrush. We'll also discuss how you can use them in your projects. When creating projects in ZBrush, it is crucial to consider the topology or edge flow of our polygon meshes. A good topology will allow you to use fewer polygons in order to get the details you want. When creating final meshes with animation, it is important to have good edge flow. ZBrush offers a variety of tools that artists can use to modify the topology of their meshes, such as the Topology Brush or QRemesher. ZBrush's topology tools are also useful for creating new meshes and replacing existing topologies. This course will cover the various topology options available in ZBrush, and discuss the benefits and drawbacks of each. You'll be able decide which method you prefer when you modify the topology in your ZBrush projects. ZBrush 4R software required

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

You'll be able to decide which methods you like the best when modifying the topology of your own ZBrush projects

Software required ZBrush 4R4

Course Instructors

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Justin Marshall

Instructor

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss...
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