Creativity & Design
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Fiber Techniques in ZBrush

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Course Features

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Duration

98 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

98 minutes

Course Description

This series of ZBrush tutorials will focus on the many ways that FiberMesh can be used to create human hair, fur, and foliage. ZBrush is a powerful tool that can be used to create detailed sculpts and characters. ZBrush has improved its materials, lighting, rendering, and can now produce stunning final images. Hair and fur were a difficult thing to do in ZBrush. To make your characters look complete, you will need some hair or fur. FiberMesh is an excellent solution, which can be added to ZBrush 4R2b. This course will cover the basics of FiberMesh and how it can be used in a variety of situations. We will discuss creating grass, trees, fur, different types of hair, as well as the many available grooming tools. You can't beat playing with your hair, but this tutorial will give you a better understanding of what you can do, and how you can get the results you want for your customized creation. ZBrush 4R2b is required.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

In this course, we'll look at the basics of working with fibermesh as well as a number of different scenarios in which it could be used

We'll talk about creating grass and trees, fur, and different varieties of hair, and we'll go over many of the available grooming brushes

There's no substitute for getting in there and playing with it yourself, but at the end of this tutorial, you'll have a much better idea of what you can do and how to go about getting the results you need for your custom creation

Software required zbrush 4r2b

Course Instructors

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Justin Marshall

Instructor

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss...
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