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OpenGL and GLSL Fundamentals with C++ (practical course)

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Course Features

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Duration

2.22 hours

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Delivery Method

Online

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Available on

Limited Access

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Beginner

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Teaching Type

Self Paced

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Video Content

2.22 hours

Course Description

Learn how to write code and master the OpenGL shading language and GLSL shading language. Illustrations of theory and practice (from basic to advanced).

About This Video

  • Learn OpenGL and GLSL
  • Make fun of procedural computer graphics and learn.

This course will give you a visual and easy introduction to the wonderful world of computer graphics (using OpenGL and GLSL, as well as C ++).). The course is easy to understand because it is visual, practical, and well illustrated. This will help you to develop your visual intuition when it involves 3D programming models. I have created some beautiful visualizations and illustrations to show you how things work underneath the hood. This course will help build mental models of the underlying concepts of OpenGL and 3D Math (because they are tricky).

Live coding sessions are available and you have complete access to the source code for every lesson.

This course covers all important topics in modern OpenGL such as:

  • Geometry, buffers, VBOs and VAOs
  • Transformations and matrix stacks
  • Shaders and the GLSL
  • Some procedural art (and GLSL-generated images)
  • Texturing and lighting

All the code files are placed at https://github.com/PacktPublishing/OpenGL-and-GLSL-Fundamentals-with-C-a-practical-course-

Downloading the example code for this course: You can download the example code files for all Packt video courses you have purchased from your account at http://www.PacktPub.com. If you purchased this course elsewhere, you can visit http://www.PacktPub.com/support and register to have the files e-mailed directly to you.

Course Overview

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Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Learn OpenGL and GLSL

Learn and make fun, procedural computer graphics

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