Creativity & Design
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3dsmax fast fx vol.1

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Course Features

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Duration

39 minutes

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Delivery Method

Online

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Available on

Lifetime Access

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Accessibility

Mobile, Desktop, Laptop, Tablet

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Language

English

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Subtitles

English

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Level

Beginner

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Teaching Type

Self Paced

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Video Content

39 minutes

Course Description

The 3dsMax Fast fx vol.1 is a beginner course designed to teach particle analysis in 3ds Max using PFlow, the built-in particle system. The course consists of seven lessons that cover various basic effects. Prior knowledge of the basics of 3ds Max and familiarity with the software's user interface is recommended.

The tutorial series aims to make learning visual effects easy, fun, and fast, allowing learners to spend more time with their friends and family. With the knowledge gained from this course, learners can create more complex setups, play around with different effects, and enhance their overall experience.

The lessons include creating effects such as firework, rain, magical explosion, target hit, ground hits, particle system following animation and morph effect. Each lesson explores different techniques and tools within the PFlow system. For example, in the firework lesson, learners will learn how to use event blocks, operators, tests, and forces. The rain lesson involves working with collision tests or deflectors.

To achieve a fairy-like look in the magical explosion lesson, learners will utilize speed tests, drag and wind forces, and turbulence. The target hit lesson uses the find target test and spawns by travel distance to achieve the desired effect. The ground hit lesson focuses on modifying the global parameters of PFlow and utilizing the speed of the surface operator to create a particle wave and debris effect.

In the particle system follow animation lesson, learners will learn how to use the speed by icon operator to force particles to follow animations. Animation methods like path constraint and noise position will also be covered. The morph effect lesson discusses key points for achieving the morph effect and covers concepts such as split test, find target test, position object operator, and manipulating forces.

By the end of this series, learners will have gained the skills necessary to create simple yet interesting particle effects for their animations or videos using 3ds Max's PFlow system. This course is suitable for individuals interested in 3D Max visual effects and looking to expand their knowledge in this area.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

Learn how to operate particle view, event blocks, operators and tests

You will be able to create simple and interesting particle effects for your animation or video projects

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