Engineering
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Hands On Training
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Asset Pipeline in Maya and Mudbox

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Course Features

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Duration

102 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Mobile, Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

102 minutes

Course Description

This series of Maya/Mudbox tutorials will discuss how to work on assets using multiple applications, in this case Maya/Mudbox and Photoshop. To create the base geometry for a Thor-inspired hammer, we'll use Maya's powerful modeling tools. Then, we'll create a basic UV layout. We will then create a texture map which can be used to quickly add sculpted detail. After we have our Mudbox geometry setup, we will explore ways to add carved detail with sculpt layers. As the project progresses, we'll paint texture maps and learn how to add new geometry. After we are done, we will bake normal maps and merge them with existing bump maps. We'll then transfer the project from Mudbox back to Maya. This Maya and Mudbox training is going quickly. If you are interested in further training in any of these applications, I recommend that you start with the introductions and then move on. Software required: Maya 2015, Mudbox 2015, Photoshop.

Course Overview

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International Faculty

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Learn to create a simple UV layout and then use those UVs to create a texture map that can help us add sculpted detail very quickly

Once we have our geometry set up in Mudbox, we'll look at ways of adding carved detail using sculpt layers

We'll also paint texture maps for our objects and learn to add new geometry to our project as it progresses

Once we're done, we'll bake out normal maps and combine them with existing bump maps

Finally, we'll transfer our project back out of Mudbox to Maya

This Maya and Mudbox training will go quickly, so if you're interested in more basic training in any of the applications used, I would recommend starting with the introductions to the particular applications and move on from there

Software required Maya 2015, Mudbox 2015, Photoshop

Course Instructors

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Justin Marshall

Instructor

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss...
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