Creativity & Design
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Cartoon Character Rigging in Maya

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Course Features

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Duration

229 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Mobile, Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Advanced

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Teaching Type

Self Paced

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Video Content

229 minutes

Course Description

You will learn how to build solution-based rigs and create advanced character rigs using a production workflow. This course contains over 7 hours of project-based training to animators and set artists. It teaches the process of creating stylized, animated toon rigs using animator-friendly controls. This book is ideal for more experienced artists. Some of the most popular highlights are: Creating Squash, Stretch Spine; Creating Stretchy legs with an On/Off feature; Globally scaling a Squash or Stretch Rig; Animator Friendly Facial Setup. Parent Scripts allow for clean controls. Elbow and knee preservation techniques. Pinning Accessories to Bound Characters. Object Pivot Manipulation. User-Friendly and Efficient Body Controllers. Rotation Order. Gimbal Lock Prevention Assistant. Enhanced Foot Bank Setup. Maya 8 or higher is required to access project files. Maya 2008 is required.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Learning the processes of creating stylized toon rigs with animator-friendly controls

Perfect for experienced artists

Popular highlights include Creating Squash and Stretch Spine; Creating Stretchy Legs with On/Off Feature; Globally Scaling a Squash and Stretch Rig; Animator-Friendly Facial Setup; Parent Scripts for Clean Controls; Animatable Squash/Stretch GUI; Multi-pa

Software required Maya 8 and up (Maya 2008 required for project files)

Course Instructors

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Delano Athias

Instructor

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging backgr...
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