Engineering
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Destroying Your Assets with thinkingParticles in 3ds Max

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Course Features

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Duration

87 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Advanced

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Teaching Type

Self Paced

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Video Content

87 minutes

Course Description

This tutorial will teach you how to create destructive particles and fracture models. These lessons will teach you how to combine RayFire and thinkingParticles to create destruction. We will first learn about thinkingParticles and the main tools. Next, we will destroy our animated character. We will then add more dust particles and debris. Finally, we will use FumeFX to create dust simulations and render everything. Software requirements: 3ds max 2012, Thinking Particles RayFire, FumeFX.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Learn about creating destructive particles and fragmenting models

Throughout these lessons we will learn how to create destruction with combining thinkingParticles and RayFire

First, we will have a quick introduction to thinkingParticles, covering the main tools, then we will try to destroy our animated character

After that, we will add more debris and dust particles, and lastly, we will create dust simulation using FumeFX and render everything out

Software required 3ds Max 2012, Thinking Particles, RayFire, FumeFX

Course Instructors

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Haji Gadirov

Instructor

Haji Gadirov is freelance CG artist. He is focusing on creating fluids, destruction, fire, smoke, explosions etc. He has worked on such projects like the Diablo 3 cinematic, Underworld Awakening, and Bioshock.
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