Course Features
Duration
3.45 hours
Delivery Method
Online
Available on
Downloadable Courses
Accessibility
Mobile, Desktop, Laptop
Language
English
Subtitles
English
Level
Intermediate
Effort
3 hours per week
Teaching Type
Self Paced
Video Content
3.45 hours
Course Description
Course Overview
International Faculty
Case Based Learning
Post Course Interactions
Case Studies,Instructor-Moderated Discussions
Case Studies, Captstone Projects
Skills You Will Gain
What You Will Learn
Creating dynamic, interactive, and versatile audio implementations for video games has never been easier
FMOD
You will have been empowered to add life and responsiveness to your video games through multi-layered, responsive audio design
You'll learn about different kinds of sounds (single, event, multi, and scatter sounds) and when to use them
You'll learn to use FMOD's sound module building blocks to put together some fantastic audio for your games