Creativity & Design
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Introduction to 3D in NUKE 10

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Course Features

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Duration

96 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

96 minutes

Course Description

This course, Introduction 3D in NUKE 10, will teach you how to create great CG effects without opening a CG program. Learn how to import 3D geometry, apply light shaders and lights, work with cameras, and use render nodes. The rayRender will be available, along with the ability to output AOVs and use the Ambient Occlusion shading shader. The course will explain each step clearly and is suitable for both beginners and professionals. This course will help you become more familiar with the NUKE 3D world. These skills will also improve your workflow, as there are many ways to use them. Software required: NUKE 10.

Course Overview

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International Faculty

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

In this course, introduction to 3d in nuke 10, you'll get to see how to be able to do great cg things without having to open a cg software

You'll get to see how to create and import 3d geometries, how to apply shaders and lights, how to work with cameras, and render nodes

You'll also get to see some of the new features in nuke 10 such as the rayrender, with the possibility of outputting aovs and the new ambient occlusion shader

This course will walk through each example step-by-step very clearly to help beginners and experts alike

At the end of this course, you will be more confident with the 3d world that nuke has to offer, and these skills will really improve your workflow as there are tons of ways to use these features

Software required nuke 10

Course Instructors

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Florian Girardot

Instructor

Florian Girardot is an artist specializing in computer graphics, compositing, video projection, and photography. He is also director of several short movies and a visual effect teacher. He worked for...
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