Information Technology
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Swords and Shovels: Combat System

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Course Features

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Duration

104 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

104 minutes

Course Description

Players have come to expect many different weapons and effects in their games, from swords to axes, fireballs or massive AOE attacks. This course, Swords and Shovels Combat System, will teach you how to build and maintain a flexible combat system for Unity games. You will first learn about the history and elements of combat in role-playing games. Next, you'll learn how to create a core class and interface to build your system. You will also learn how to use this framework to create unique weapons and effects. This course will equip you with the knowledge and skills to create engaging combat in Unity games. Unity is required.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Finally, you will learn to build upon this framework to create distinct weapons and effects

First, you will explore the elements and history of combat in role playing games

Next, you will discover how to lay the groundwork by creating a set of core classes and interfaces to act as building blocks for your system

Software required Unity

When you are finished with this course, you will have the skills and knowledge required to create fun and engaging combat in your Unity games

You will learn the skills you need to create and implement a scalable and extensible combat framework for use in your Unity games

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