Creativity & Design
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Hands On Training
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Character and Scene Development in Maya and Mudbox

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Course Features

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Duration

306 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Advanced

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Teaching Type

Self Paced

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Video Content

306 minutes

Course Description

This series of lessons will teach you how to create a scene with characters using Maya and Mudbox. The course's first portion will show you how to transform a sketch into 3D geometry with a variety modeling tools and Maya techniques. Then, we will convert our geometry to Mudbox and begin sculpting high-resolution details into different parts of the scene. Next, we will use Mudbox to paint color texture maps and specular maps as well as bump maps. After all the painting and detailing is done, we will export our result as an FBX. This allows us to quickly and easily send all our geometry and maps to Maya, where we render the scene. Maya 2010 and Mudbox 2010 required software

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

In the initial portion of the course, we'll turn a sketch into 3d geometry using a variety of modeling tools and techniques in Maya

Learn the process of creating a finished scene complete with character, using Maya and Mudbox

Software required Maya 2010 and Mudbox 2010

Then we'll stay in Mudbox to quickly paint color texture maps, specular maps, and bump maps

We'll then take our geometry from Maya to Mudbox, where we'll begin sculpting a wide range of high resolution details into the different parts of our scene

With all of our detailing and painting done, we'll export our result as an FBX, allowing us to quickly and easily get all of our geometry and maps out to Maya where we then render the scene

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