Character and Scene Development in Maya and Mudbox
Course Features
Duration
306 minutes
Delivery Method
Online
Available on
Downloadable Courses
Accessibility
Desktop, Laptop
Language
English
Subtitles
English
Level
Advanced
Teaching Type
Self Paced
Video Content
306 minutes
Course Description
Course Overview
International Faculty
Post Course Interactions
Hands-On Training,Instructor-Moderated Discussions
Skills You Will Gain
What You Will Learn
In the initial portion of the course, we'll turn a sketch into 3d geometry using a variety of modeling tools and techniques in Maya
Learn the process of creating a finished scene complete with character, using Maya and Mudbox
Software required Maya 2010 and Mudbox 2010
Then we'll stay in Mudbox to quickly paint color texture maps, specular maps, and bump maps
We'll then take our geometry from Maya to Mudbox, where we'll begin sculpting a wide range of high resolution details into the different parts of our scene
With all of our detailing and painting done, we'll export our result as an FBX, allowing us to quickly and easily get all of our geometry and maps out to Maya where we then render the scene