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Video Game Design and Development: Introduction to Game Programming

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$10

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Course Features

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Duration

2 weeks

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Delivery Method

Online

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Available on

Lifetime Access

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Accessibility

Mobile, Desktop

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Language

English

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Subtitles

English

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Level

Intermediate

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Effort

3 hours per week

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Teaching Type

Self Paced

Course Description

Video games are now a multi-billion dollar industry. They have even overtaken cinema as the world's preferred entertainment medium.

You can train to be a game developer and gain key transferable skills.

This course will introduce you to key concepts in game programming including user input, rendering, and collision detection. This course will provide a thorough overview of core programming concepts like loops, conditional statement and data storage.

Course Overview

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Internship

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Job Assistance

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Alumni Network

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International Faculty

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Post Course Interactions

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Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

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Describe the major concepts of game programming

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Explain how programming concepts are applied to games

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Evaluate different uses of programming concepts in games

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Discuss the main ideas of the course and share your insights with others

Target Students

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This course would appeal to those with a general interest in programming and-or game programming

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Some prior programming knowledge would be useful but is not required

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Some mathematical understanding is required to understand programming structures

Course Instructors

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Paul Robertson

Instructor

I was a lecturer in Games Programming at Abertay University. With teaching focusing on the fundamentals of games programming and graphics programming. Currently a senior games programmer in industry.

Course Reviews

Average Rating Based on 4 reviews

4.8

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Course Cover

$10

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