Creativity & Design
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2D Rigging Animation: How To Create The Head Body Node Network (4/9) - Ralph

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(1)

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Course Features

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Duration

33 minutes

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Delivery Method

Online

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Available on

Lifetime Access

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Accessibility

Mobile, Tablet, Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Beginner

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Teaching Type

Self Paced

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Video Content

33 minutes

Course Description

This class will teach you how to create the skull, the head node network, and the first steps to build the skeletons for your character.
This course will teach you how to approach the creation and organization of the skeletal structure for the head. It will also explain how to connect them together, how they relate to one another, and how to organize them into one package. This class will teach you how to understand the basic nature of the head and create a functional head that allows your character to perform various moves.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

This course will show you how to approach the creation of the skeletal structure of the head, what kinds of nodes are we looking for, how we connect them to each other, what’s their relationship with each other, and how to organize them as one complete pa

You will be able to have a fully functional head for your character to perform a variety of moves, like when it rotates around or moves up and down with all the facial features included

Course Instructors

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Mike Ryan

Traditional Animator

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