Creativity & Design
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Hands On Training
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Body Mechanics and Animation in Maya: Pulling Objects

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Course Features

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Duration

332 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

332 minutes

Course Description

Learn how to create convincing animations by learning body mechanics. This project-based training has over 5 hours. This training is ideal for intermediate artists. Highlights include: Body Mechanics Overview for Pulling Objects. Driving force through upper-body animation. Compensating body motion for mass of Objects. Animating belief weight and tension. Adjusting performance through Timing & Spacing. Adjusting Keyframes In Graph Editor. Understanding weighted tangency & free tangent weights. Optimizing workflow with character sets. Maya 7 is required for project files.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Learn proper body mechanics for creating believable animations with over 5 hours of project-based training developed specifically for character animation and body mechanics

Perfect for intermediate artists

Popular highlights include Body Mechanics Overview of Pulling Objects; Driving Force Through Upper-body Animation; Compensating Body Motion for Mass of Objects; Animating Believable Weight and Tension; Utilizing Storyboards for Pre-vis; Backwards Locomoti

Software required Maya 7 (required for project files)

Course Cover