Creativity & Design
Hands on Training icon
Hands On Training
Hands on Training icon

Character Rigging for Production in 3ds Max

Course Cover
compare button icon

Course Features

icon

Duration

9.8 hours

icon

Delivery Method

Online

icon

Available on

Downloadable Courses

icon

Accessibility

Mobile, Desktop, Laptop

icon

Language

English

icon

Subtitles

English

icon

Level

Beginner

icon

Effort

9 hours per week

icon

Teaching Type

Self Paced

icon

Video Content

9.8 hours

Course Description

This course will teach you how to set up character rigs using 3ds Max. We'll build a robust control rig that's animator-friendly step by step. From proper bone placement to troubleshooting techniques, to fun ways to preserve volume in mesh deforms, and how to make controls simple and efficient. You'll also learn how you can create custom quad menus and toolbars to speed up your workflow so that you can concentrate on creating control rigs using the best practices. Software required: 3ds max 2010.

Course Overview

projects-img

International Faculty

projects-img

Case Based Learning

projects-img

Post Course Interactions

projects-img

Case Studies,Instructor-Moderated Discussions

projects-img

Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

Character Rigging for Production in 3ds Max

We will cover the tools and techniques for setting up character rigs in 3ds Max

Course Cover