Creativity & Design
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Cinema 4D Masterclass: Project Based Cinema 4D Course - For complete beginners and seasoned artists

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Course Features

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Duration

9.55 hours

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Delivery Method

Online

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Available on

Lifetime Access

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Accessibility

Mobile, Desktop, Laptop, Tablet

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Language

English

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Subtitles

English

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Level

Beginner

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Teaching Type

Self Paced

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Video Content

9.55 hours

Course Description

This course is unique from all other Cinema 4D courses. This course will teach you how to use Cinema 4D while creating 4 beautiful renders.

My belief is that beginner courses don't help students because they teach how to use every tool in the application they are teaching. In real life, you won't need many of these options. You only need to know how to use 10 to 15% of the options and tools within any software application in real life. If you're just starting out, the rest of the information won't help because you won't know how to make good use of more advanced options.

This course will not teach you how each option in Cinema 4D works. We will focus on the most important features that you will use for most projects. The basics of 3D modeling will be taught, including how to navigate within it and how to scale, rotate, and move 3D objects. You will learn to model using various techniques such as polygon modeling and spiral modeling. You will also learn the basics about texturing, lighting, and sculpting in Cinema 4D.

I am confident that you will be able to create amazing 3D art once you have completed this course.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

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Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

In this course, i will not teach you how to use all and every single option within cinema 4d

In this course, you will learn how to use cinema 4d at the same time that you create 4 different and beautiful renders

Learn how to use about 10 to 15% of the tools and options within the application

You will learn from the very basics, like how to navigate within the 3d canvas, and how to move, scale and rotate 3d objects

You will learn how to model using different techniques, like polygon modeling and spline modeling

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