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Creating Morph Targets in Unreal Engine

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Course Features

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Duration

79 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Advanced

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Teaching Type

Self Paced

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Video Content

79 minutes

Course Description

These tutorials will show you how to create Morph Targets with Unreal Engine 4 or Maya. We'll also discuss how to import animation and edit materials for improved level creation. Next, we will create a complex normal map and subsurface materials for our map. Final, we will edit the animation using Unreal Engine 4. We can also edit materials and view the final animation in real-time. This Unreal Engine training will teach you how to create and manage your own Morph Targets in the software, and then use them in your projects. Software required: Unreal Engine 4.4, Maya 2014.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Learn how to create Morph Targets using Unreal Engine 4 and Maya

Additionally, we'll look at practices for importing animation and editing materials for better level creation

Next, we'll focus on creating a complex normal map as well as Subsurface materials for our map

Finally, we'll edit the animation in Unreal Engine 4 as well as edit materials and see the final animation in real time

By the end of this Unreal Engine training, you'll be able to both create and control your own Morph Targets within the software and use them in your own projects

Software required Unreal Engine 4

4, Maya 2014

Course Instructors

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Sean Spitzer

Instructor

Sean has been in the games industry for 18 years working in both console and social gaming verticals. He has an extensive background in education teaching game art and design related topics at both t...
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