Course Features
Duration
271 minutes
Delivery Method
Online
Available on
Downloadable Courses
Accessibility
Desktop, Laptop
Language
English
Subtitles
English
Level
Beginner
Teaching Type
Self Paced
Video Content
271 minutes
Course Description
Course Overview
International Faculty
Post Course Interactions
Hands-On Training,Instructor-Moderated Discussions
Skills You Will Gain
What You Will Learn
5d workflow, and basic methods for creating and manipulating geometry on the canvas
How to subdivide your mesh and begin using the sculpting brushes to add detail will also be covered, as well as techniques for painting your models
Software required zbrush 4r7
We'll also cover topics like masking, polygroups, and several innovative methods for building geometry, including zmodeler, zspheres, dynamesh and shadowbox
We'll begin by exploring the zbrush interface and covering the process of getting geometry ready to sculpt so you can jump in and begin creating
We'll start with some simple geometry and then progress to more of a project-based approach as we explore sculpting, painting, using fibermesh, lighting and rendering, and map creation
We'll talk about pixols, the unique 2
You can, however, find more in-depth tutorials on many of these topics on the site
Zbrush is an extremely robust application, so we'll only be able to skim the surface of many of its tools in our time together