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Retargeting MoCap to Custom Rigs in Maya

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Course Features

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Duration

84 minutes

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Delivery Method

Online

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Available on

Downloadable Courses

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Accessibility

Desktop, Laptop

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Language

English

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Subtitles

English

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Level

Intermediate

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Teaching Type

Self Paced

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Video Content

84 minutes

Course Description

This series of Maya tutorials will show you how to map motion capture data into custom rigs with a few standard Maya tools. First, we'll learn how to manually retarget animations. We will then learn how to build a toolkit to speed up the mapping process. Additionally, we will learn how to troubleshoot any issues that may arise without affecting our workflow. You'll learn how to quickly map animations to custom-rigs, which will help you improve your productivity. Software required: Autodesk Maya 2013.

Course Overview

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International Faculty

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Post Course Interactions

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Hands-On Training,Instructor-Moderated Discussions

Skills You Will Gain

What You Will Learn

Afterwards, we will learn how a toolset can be built to significantly speed up the time it takes to go through this mapping procedure

By the end of the tutorial, you'll ultimately learn how to quickly remap animations to custom rigs in order to improve your productivity

Learning how to retarget animations manually

Software required Autodesk Maya 2013

We'll also learn troubleshooting techniques to overcome obstacles we may face without hindering our workflow

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