Learn the basic concepts behind object-oriented software design. To make software development more efficient, learn how to use UML.
Instructor Kroly Nyisztor will guide you through this course to help you understand the basics of object-oriented design. He uses simple terms to explain each concept, and avoids confusing jargon. He is focused on practical application and uses real-world examples that you can refer to for practice.
Kroly will guide you through several cases to help you get familiar with UML and software design. Kroly also walks you through a case study that will help you understand the process of creating a software system.
These topics include:
1. Software development methodologies: Understanding them. Choose the right methodology: Agile vs. Waterfall
3. The fundamental concepts of object-Orientation: Abstraction, Polymorphism, and many more
4. Collecting your requirements
5. Map requirements to technical descriptions
6. Unified Modeling Language (UML).
7. Use case, state, sequence, activity and state diagrams
8. From scratch, designing a note-taking app
This course will equip you with technical and professional skills as well as an understanding of the principles and concepts behind object-orientation. This course will help you understand the inner workings and principles of object-oriented software systems. With the help of UML diagrams and object-orientation terms, you will be able to communicate effectively and easily with other developers.