Emerging Technologies
Hands on Training icon
Hands On Training
Hands on Training icon

Unity VR Development

Course Cover
compare button icon

Course Features

icon

Duration

1.33 hour

icon

Delivery Method

Online

icon

Available on

Limited Access

icon

Accessibility

Desktop, Laptop

icon

Language

English

icon

Subtitles

English

icon

Level

Intermediate

icon

Teaching Type

Self Paced

icon

Video Content

1.33 hour

Course Description

This course will teach you how to create and deploy a Unity 3D scene. This course will teach you about Unity, the people who use it, and the differences between the Oculus virtual reality platforms, GoogleVR, Samsung Gear VR, Samsung Gear VR.
The course employs a project approach, where the learner creates a 3D city scene and then deploys it in virtual reality.

  • Learn how to use Unity v5 for VR
  • Learn how to create 3D scenes, and then deploy them as VR scenes
  • Master split screen stereo 3D VR deployment
  • Practice scene assembling, object creation, and VR controller implementation
  • Create a 3D street scene and use it as a VR scene
  • Learn how to deploy VR for Oculus, Samsung Gear VR, GoogleVR and Samsung Gear VR

Robert Wiebe, a Unity 3D VR expert, is a trainer and trainer with more 30 years of experience in the design, implementation, and testing of software. Robert Wiebe Consulting is a former Motorola Mobility systems engineer. He is the author of O'Reilly titles Hands-on Game Development With Unity V5, Learning Unity 3D and Advanced Unity 3D Game Development.

Course Overview

projects-img

International Faculty

projects-img

Post Course Interactions

projects-img

Hands-On Training,Instructor-Moderated Discussions

projects-img

Case Studies, Captstone Projects

Skills You Will Gain

What You Will Learn

You'll learn about the unity game engine, who uses it, and the distinctions between the googlevr, samsung gear vr, and oculus virtual reality platforms

Course Cover